![]() Additionally, there’s a new night vision function, the scoped pistol from the original Halo makes its glorious return, and players take fall damage once again. The game takes some cues from the original Halo, with players no longer able to dual wield or rely on the shield of Master Chief’s Spartan armor for protection. ODST was sold as an entirely separate game from Halo 3, but effectively acts as an expansion to the 2007 classic. The biggest problem with Halo 3: ODST is that there isn’t more of it. The multiplayer isn’t anything to sneeze at either, featuring a mix of classic and new maps as well as a suite of new weapons and vehicles to try against your friends. ![]() The core gameplay and DNA of the franchise that fans loved about previous games remains largely intact, even with the new developer at the wheel. While the Forerunner enemies and weapons do shift some levels from the rhythmic combat that defines Halo to Call of Duty’s peek-and-shoot style combat, Halo 4’s campaign remains an overall great experience and makes for a solid entry in the Halo canon. While Halo 5 ultimately strayed too far from the franchise’s roots, the new additions to Halo 4 aren’t as egregious. Unfortunately, Halo 4 falls short of Bungie’s games, but it still delivers a heartfelt story about Cortana and Master Chief that carried a lot of emotional resonance with longtime fans. To add insult to injury, the game also introduced microtransactions to Halo’s multiplayer for the first time, allowing players to essentially buy their way to randomized unlocks, cheapening the progression system of Halo’s past.Īfter Bungie parted ways with Microsoft to begin developing Destiny, Xbox Game Studios’ 343i took on development for the main Halo games. Unfortunately, somewhere in the process of adding all of these new features, Halo 5 lost what sets it apart from other shooters: Its rhythmic flow in skill-based combat. In an attempt to modernize the game and keep up with other major shooter franchises like Call of Duty and Titanfall, 343i gave characters the ability to hover, dash, clamor, and ground pound, among other new additions. Halo 5’s problems don’t end with its narrative. Locke is hamstrung by the game’s ill-conceived story, which is a loss for every Halo fan. Locke has very little character development throughout the game, and he seems to blindly accept orders from the UNSC without question. ![]() While Locke should be celebrated as the first Black protagonist in a Halo game, 343i’s writing ultimately holds back his potential. Who wants to play as the guy trying to stop the hero? This odd narrative choice by developer 343 Industries frustrated fans, not only because it took the focus away from the hero they played as in the four mainline Halo titles, but also because Locke’s mission is to hunt down and stop Master Chief. Halo 5: Guardians is the black sheep of the Halo franchise, in large part because it puts players in the shoes of Spartan Locke for the majority of its campaign. ![]()
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